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136 lines
3.8 KiB
Kotlin
136 lines
3.8 KiB
Kotlin
package net.idylls.pathos
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import java.awt.Color
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import net.runelite.client.config.Alpha
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import net.runelite.client.config.Config
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import net.runelite.client.config.ConfigGroup
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import net.runelite.client.config.ConfigItem
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import net.runelite.client.config.ConfigSection
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@ConfigGroup("pathos")
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public interface PathosConfig : Config {
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companion object {
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@ConfigSection(
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name = "Destination",
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description = "Destination Path Configuration",
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position = 0,
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)
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const val destinationPath = "destinationPath"
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@ConfigSection(
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name = "Hovered Path",
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description = "Hovered Tile Path Configuration",
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position = 1,
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)
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const val hoveredPath = "hoveredPath"
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@ConfigSection(
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name = "Overlapping",
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description = "Overlapping Settings",
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position = 2,
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)
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const val overlapping = "overlapping"
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@ConfigSection(
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name = "Additional",
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description = "Additional Settings",
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position = 3,
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)
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const val additional = "additional"
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}
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@ConfigItem(
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keyName = "highlightDestinationPath",
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name = "Highlight destination path",
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description = "Highlight the tiles along the path to the player's destination",
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section = destinationPath,
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position = 0,
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)
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fun highlightDestinationPath(): Boolean = true
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@Alpha
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@ConfigItem(
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keyName = "highlightDestinationBorder",
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name = "Destination path tiles border color",
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description = "Configures the border color of tiles along the path to the player's destination",
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section = destinationPath,
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position = 1,
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)
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fun highlightDestinationBorder(): Color = Color(255, 255, 255, 128)
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@ConfigItem(
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keyName = "highlightDestinationBorderWidth",
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name = "Destination path tiles border width",
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description = "Configures the border width of tiles along the path to the player's destination",
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section = destinationPath,
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position = 2,
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)
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fun highlightDestinationBorderWidth(): Double = 1.0
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@ConfigItem(
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keyName = "highlightHoveredPath",
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name = "Highlight hovered path",
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description = "Highlight the tiles along the path to the hovered destination",
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section = hoveredPath,
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position = 0,
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)
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fun highlightHoveredPath(): Boolean = true
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@Alpha
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@ConfigItem(
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keyName = "highlightHoveredBorder",
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name = "Hovered path tiles border color",
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description = "Configures the border color of tiles along the path to the hovered destination",
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section = hoveredPath,
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position = 1,
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)
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fun highlightHoveredBorder(): Color = Color(255, 255, 255, 128)
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@ConfigItem(
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keyName = "highlightHoveredBorderWidth",
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name = "Hovered path tiles border width",
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description = "Configures the border width of tiles along the path to the hovered destination",
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section = hoveredPath,
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position = 2,
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)
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fun highlightHoveredBorderWidth(): Double = 1.0
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@ConfigItem(
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keyName = "highlightOverlapping",
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name = "Highlight overlapping tiles separately",
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description = "When enabled, tiles that are in both the hovered path and current path will be highlighted separately",
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section = overlapping,
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position = 0,
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)
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fun highlightOverlapping(): Boolean = true
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@Alpha
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@ConfigItem(
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keyName = "highlightOverlappingBorder",
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name = "Overlapping tiles border color",
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description = "Configures the border color of overlapping tiles",
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section = overlapping,
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position = 1,
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)
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fun highlightOverlappingBorder(): Color = Color(255, 255, 255, 128)
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@ConfigItem(
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keyName = "highlightOverlappingBorderWidth",
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name = "Overlapping path tiles border width",
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description = "Configures the border width of overlapping tiles",
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section = overlapping,
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position = 2,
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)
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fun highlightOverlappingBorderWidth(): Double = 1.0
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@ConfigItem(
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keyName = "tickDistance",
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name = "Draw tick distance",
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description = "Render the time it will take in ticks to reach each tile",
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section = additional,
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position = 0,
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)
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fun drawTickDistance(): Boolean = true
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}
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