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92 lines
2.5 KiB
Kotlin

package net.idylls.pathos
import java.awt.Color
import net.runelite.client.config.Alpha
import net.runelite.client.config.Config
import net.runelite.client.config.ConfigGroup
import net.runelite.client.config.ConfigItem
import net.runelite.client.config.ConfigSection
@ConfigGroup("pathos")
public interface PathosConfig : Config {
companion object {
@ConfigSection(
name = "Destination",
description = "Destination Path Configuration",
position = 0,
)
const val destinationPath = "destinationPath"
@ConfigSection(
name = "Hovered Path",
description = "Hovered Tile Path Configuration",
position = 1,
)
const val hoveredPath = "hoveredPath"
@ConfigSection(
name = "Additional",
description = "Additional Settings",
position = 2,
)
const val additional = "additional"
}
@ConfigItem(
keyName = "highlightDestinationPath",
name = "Highlight destination path",
description = "Highlight the tiles along the path to the player's destination",
section = destinationPath,
position = 0,
)
fun highlightDestinationPath(): Boolean = true
@Alpha
@ConfigItem(
keyName = "highlightDestinationBorder",
name = "Destination path tiles border color",
description = "Configures the border color of tiles along the path to the player's destination",
section = destinationPath,
position = 1,
)
fun highlightDestinationBorder(): Color = Color(255, 255, 255, 128)
@ConfigItem(
keyName = "highlightDestinationBorderWidth",
name = "Destination path tiles border width",
description = "Configures the border width of tiles along the path to the player's destination",
section = destinationPath,
position = 2,
)
fun highlightDestinationBorderWidth(): Double = 1.0
@ConfigItem(
keyName = "highlightHoveredPath",
name = "Highlight hovered path",
description = "Highlight the tiles along the path to the hovered destination",
section = hoveredPath,
position = 0,
)
fun highlightHoveredPath(): Boolean = true
@Alpha
@ConfigItem(
keyName = "highlightHoveredBorder",
name = "Hovered path tiles border color",
description = "Configures the border color of tiles along the path to the hovered destination",
section = hoveredPath,
position = 1,
)
fun highlightHoveredBorder(): Color = Color(255, 255, 255, 128)
@ConfigItem(
keyName = "highlightHoveredBorderWidth",
name = "Hovered path tiles border width",
description = "Configures the border width of tiles along the path to the hovered destination",
section = hoveredPath,
position = 2,
)
fun highlightHoveredBorderWidth(): Double = 1.0
}