Initial version, basic pathfinding

main
idylls 1 year ago
commit 67bc2a4857
Signed by: idylls
GPG Key ID: 8A7167CBC2CC9F0F

9
.gitattributes vendored

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#
# https://help.github.com/articles/dealing-with-line-endings/
#
# Linux start script should use lf
/gradlew text eol=lf
# These are Windows script files and should use crlf
*.bat text eol=crlf

5
.gitignore vendored

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# Ignore Gradle project-specific cache directory
.gradle
# Ignore Gradle build output directory
build

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import com.github.jengelman.gradle.plugins.shadow.tasks.ShadowJar
plugins {
kotlin("jvm") version "1.7.21"
id("com.github.johnrengelman.shadow") version "7.1.0"
}
repositories {
mavenCentral()
mavenLocal()
maven {
url = uri("https://repo.runelite.net")
}
}
val runeLiteVersion = "1.9.6-SNAPSHOT"
dependencies {
compileOnly(group = "net.runelite", name = "client", version = runeLiteVersion)
compileOnly("javax.inject:javax.inject:1")
compileOnly("org.projectlombok:lombok:1.18.20")
annotationProcessor("org.projectlombok:lombok:1.18.20")
}
tasks {
named<ShadowJar>("shadowJar") {
exclude("module-info.class")
exclude("META-INF/")
exclude("*META-INF*")
exclude("META-INF*")
exclude("*META-INF")
exclude("META-INF")
}
}
tasks {
build {
dependsOn(shadowJar)
}
}
tasks {
compileKotlin {
kotlinOptions {
jvmTarget = "1.8"
freeCompilerArgs = listOf("-Xjvm-default=all")
}
}
compileTestKotlin {
kotlinOptions {
jvmTarget = "1.8"
freeCompilerArgs = listOf("-Xjvm-default=all")
}
}
}

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5.1-bin.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

240
gradlew vendored

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#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
APP_NAME="Gradle"
APP_BASE_NAME=${0##*/}
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
warn () {
echo "$*"
} >&2
die () {
echo
echo "$*"
echo
exit 1
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

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gradlew.bat vendored

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@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

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displayName=Pathos
author=Idylls
description=Pathing helper
tags=pathing,path
plugins=net.idylls.PathosKt

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/*
* This file was generated by the Gradle 'init' task.
*
* The settings file is used to specify which projects to include in your build.
*
* Detailed information about configuring a multi-project build in Gradle can be found
* in the user manual at https://docs.gradle.org/7.5.1/userguide/multi_project_builds.html
*/
rootProject.name = "pathos"

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package net.idylls.pathos
import java.awt.Graphics2D
import java.awt.Dimension
import java.awt.Color
import java.awt.BasicStroke
import javax.inject.Inject
import net.runelite.api.Client
import net.runelite.api.Perspective
import net.runelite.api.Point
import net.runelite.client.ui.overlay.Overlay
import net.runelite.client.ui.overlay.OverlayLayer
import net.runelite.client.ui.overlay.OverlayPosition
import net.runelite.client.ui.overlay.OverlayPriority
import net.runelite.client.ui.overlay.OverlayUtil
import net.runelite.api.coords.LocalPoint
import net.runelite.api.CollisionDataFlag
import net.runelite.api.Tile
import kotlin.math.abs
/**
* Draws an overlay based on the Old School RuneScape pathfinding
* algorithm. More information can be found here:
* https://oldschool.runescape.wiki/w/Pathfinding
*/
const val SCENE_WIDTH = 128
const val SCENE_BUF_LEN = SCENE_WIDTH * SCENE_WIDTH
typealias ScenePoint = Point
typealias CollisionFlags = Int
fun buildPath(
backEdges: Map<ScenePoint, ScenePoint>,
_current: ScenePoint
): Sequence<ScenePoint> {
var current = _current
return generateSequence({
val ret = current
current = when (val next = backEdges.get(current)) {
null -> return@generateSequence null
else -> next
}
return@generateSequence ret
})
}
fun findPath(
from: ScenePoint,
to: ScenePoint,
collisionFlags: Array<IntArray>,
tiles: Array<Array<Tile?>>,
): Sequence<ScenePoint>? {
// A basic breadth-first search, taking into account OSRS movement
// rules
val seen = mutableSetOf<ScenePoint>(from)
val queue = ArrayDeque<ScenePoint>()
queue.add(from)
val backEdges = mutableMapOf<ScenePoint, ScenePoint>()
while (!queue.isEmpty()) {
val current = queue.removeFirst()
if (current == to) {
return buildPath(backEdges, current)
}
val unvisitedNeighbors = neighbors(
current,
{ sp ->
if (
(sp.getX() < 0)
|| (sp.getY() < 0)
|| (sp.getX() >= SCENE_WIDTH)
|| (sp.getY() >= SCENE_WIDTH)
) {
return@neighbors null
}
if (tiles[sp.getX()][sp.getY()] == null) {
return@neighbors null
}
return@neighbors collisionFlags[sp.getX()][sp.getY()]
},
).filter({ n -> !seen.contains(n) })
for (n in unvisitedNeighbors) {
backEdges.put(n, current)
queue.add(n)
seen.add(n)
}
}
return null
}
fun sceneX(t: Tile) = t.sceneLocation.x
fun sceneY(t: Tile) = t.sceneLocation.y
fun sceneCoords(t: Tile) = ScenePoint(t.sceneLocation.getX(), t.sceneLocation.getY())
fun canMoveCardinal(
from: CollisionFlags,
to: CollisionFlags,
direction: Direction,
): Boolean {
if ((to and (
CollisionDataFlag.BLOCK_MOVEMENT_FULL
or CollisionDataFlag.BLOCK_MOVEMENT_OBJECT
)) > 0) {
return false
}
if ((from and direction.collisionFlag) > 0) {
return false
}
return true
}
/**
* the adjDir params should be the direction to move from the adjacent
* tile into the diagonal tile. e.g. If you are trying to move south-west
* and adj1 params the southern tile, adjDir1 should be west (because you
* move south, then west)
*/
fun canMoveDiagonal(
from: CollisionFlags,
to: CollisionFlags,
direction: Direction,
adjOk1: Boolean,
adjFlags1: CollisionFlags,
adjDir1: Direction,
adjOk2: Boolean,
adjFlags2: CollisionFlags,
adjDir2: Direction,
): Boolean {
return (
adjOk1
and adjOk2
and canMoveCardinal(adjFlags1, to, adjDir1)
and canMoveCardinal(adjFlags2, to, adjDir2)
and canMoveCardinal(from, to, direction)
)
}
enum class Direction(
val dx: Int,
val dy: Int,
val collisionFlag: CollisionFlags,
) {
WEST(-1, 0, CollisionDataFlag.BLOCK_MOVEMENT_WEST),
EAST(1, 0, CollisionDataFlag.BLOCK_MOVEMENT_EAST),
SOUTH(0, -1, CollisionDataFlag.BLOCK_MOVEMENT_SOUTH),
NORTH(0, 1, CollisionDataFlag.BLOCK_MOVEMENT_NORTH),
SOUTH_WEST(-1, -1, CollisionDataFlag.BLOCK_MOVEMENT_SOUTH_WEST),
SOUTH_EAST(1, -1, CollisionDataFlag.BLOCK_MOVEMENT_SOUTH_EAST),
NORTH_WEST(-1, 1, CollisionDataFlag.BLOCK_MOVEMENT_NORTH_WEST),
NORTH_EAST(1, 1, CollisionDataFlag.BLOCK_MOVEMENT_NORTH_EAST),
}
fun neighbors(
current: ScenePoint,
collisionFlags: (ScenePoint) -> CollisionFlags?,
): Sequence<ScenePoint> {
val spd = { sp: ScenePoint, d: Direction ->
ScenePoint(sp.getX() + d.dx, sp.getY() + d.dy)
}
val cf = { d: Direction -> collisionFlags(spd(current, d)) }
val currentFlags = collisionFlags(current)!!
data class CanMoveCardinal(
val canMove: Boolean,
val flags: CollisionFlags,
)
val checkCardinal = c@{ d: Direction ->
val flags = when (val f = cf(d)) {
null -> return@c null
else -> f
}
return@c CanMoveCardinal(
canMoveCardinal(currentFlags, flags, d),
flags,
)
}
val west = checkCardinal(Direction.WEST)
val east = checkCardinal(Direction.EAST)
val south = checkCardinal(Direction.SOUTH)
val north = checkCardinal(Direction.NORTH)
val checkDiagonal = c@{
d: Direction,
cmc1: CanMoveCardinal?,
cmc1Dir: Direction,
cmc2: CanMoveCardinal?,
cmc2Dir: Direction,
->
if (cmc1 == null) {
return@c false
}
if (cmc2 == null) {
return@c false
}
val diagonalFlags = when (val f = cf(d)) {
null -> return@c false
else -> f
}
return@c canMoveDiagonal(
currentFlags,
diagonalFlags,
d,
cmc1.canMove,
cmc1.flags,
cmc1Dir,
cmc2.canMove,
cmc2.flags,
cmc2Dir,
)
}
val southWest = checkDiagonal(
Direction.SOUTH_WEST,
south, Direction.WEST,
west, Direction.SOUTH,
)
val southEast = checkDiagonal(
Direction.SOUTH_EAST,
south, Direction.EAST,
east, Direction.SOUTH,
)
val northWest = checkDiagonal(
Direction.NORTH_WEST,
north, Direction.WEST,
west, Direction.NORTH,
)
val northEast = checkDiagonal(
Direction.NORTH_EAST,
north, Direction.EAST,
east, Direction.NORTH,
)
val e = { b: Boolean, d: Direction ->
if (b) { spd(current, d) } else { null }
}
return sequenceOf(
e(west?.canMove ?: false, Direction.WEST),
e(east?.canMove ?: false, Direction.EAST),
e(south?.canMove ?: false, Direction.SOUTH),
e(north?.canMove ?: false, Direction.NORTH),
e(southWest, Direction.SOUTH_WEST),
e(southEast, Direction.SOUTH_EAST),
e(northWest, Direction.NORTH_WEST),
e(northEast, Direction.NORTH_EAST),
).filter({ n -> n != null }).map({ n -> n!! })
}
class Overlay
@Inject constructor(
val client: Client,
val config: PathosConfig,
): net.runelite.client.ui.overlay.Overlay() {
init {
this.position = OverlayPosition.DYNAMIC
this.layer = OverlayLayer.ABOVE_SCENE
this.priority = OverlayPriority.MED
}
override public fun render(gfx: Graphics2D): Dimension? {
val player = client.getLocalPlayer()
if (player == null) {
return null
}
val z = client.plane
val collisions = client.collisionMaps
if (collisions == null) {
return null
}
val _playerTrueTile = LocalPoint.fromWorld(client, player.worldLocation)
if (_playerTrueTile == null) {
return null
}
val playerTrueTile = ScenePoint(_playerTrueTile.sceneX, _playerTrueTile.sceneY)
val planeCollisions = collisions[z]
val collisionFlags = planeCollisions.flags
val tiles = client.scene.tiles[z]
val _hoveredTile = client.selectedSceneTile
val hoveredPathTiles = if (
config.highlightHoveredPath()
&& _hoveredTile != null
) {
val hoveredTile = _hoveredTile.sceneLocation
renderTile(gfx, hoveredTile, Color(0, 0, 255), 1.0)
when (val p = findPath(
playerTrueTile,
hoveredTile,
collisionFlags,
tiles,
)) {
null -> emptySequence<ScenePoint>()
else -> p
}
} else {
emptySequence<ScenePoint>()
}
val destinationPoint = client.getLocalDestinationLocation()
val destinationPathTiles = if (
config.highlightDestinationPath()
&& destinationPoint != null
) {
val destinationTile = ScenePoint(
destinationPoint.sceneX,
destinationPoint.sceneY,
)
when (val p = findPath(
playerTrueTile,
destinationTile,
collisionFlags,
tiles,
)) {
null -> emptySequence<ScenePoint>()
else -> p
}
} else {
emptySequence<ScenePoint>()
}
paintTiles(
gfx,
hoveredPathTiles,
config.highlightHoveredBorder(),
config.highlightHoveredBorderWidth(),
)
paintTiles(
gfx,
destinationPathTiles,
config.highlightDestinationBorder(),
config.highlightDestinationBorderWidth(),
)
return null
}
fun paintTiles(
gfx: Graphics2D,
tiles: Sequence<ScenePoint>,
color: Color,
borderWidth: Double,
) {
for (tile in tiles) {
renderTile(gfx, tile, color, borderWidth)
}
}
fun renderTile(
gfx: Graphics2D,
tile: ScenePoint,
borderColor: Color,
borderWidth: Double,
) {
var local = LocalPoint.fromScene(tile.getX(), tile.getY())
var poly = Perspective.getCanvasTilePoly(client, local)
OverlayUtil.renderPolygon(gfx, poly, borderColor, Color(0, 0, 0, 0), BasicStroke(borderWidth.toFloat()))
}
}

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package net.idylls.pathos
import java.awt.Color
import net.runelite.client.config.Alpha
import net.runelite.client.config.Config
import net.runelite.client.config.ConfigGroup
import net.runelite.client.config.ConfigItem
import net.runelite.client.config.ConfigSection
@ConfigGroup("pathos")
public interface PathosConfig : Config {
companion object {
@ConfigSection(
name = "Destination",
description = "Destination Path Configuration",
position = 0,
)
const val destinationPath = "destinationPath"
@ConfigSection(
name = "Hovered Path",
description = "Hovered Tile Path Configuration",
position = 1,
)
const val hoveredPath = "hoveredPath"
@ConfigSection(
name = "Additional",
description = "Additional Settings",
position = 2,
)
const val additional = "additional"
}
@ConfigItem(
keyName = "highlightDestinationPath",
name = "Highlight destination path",
description = "Highlight the tiles along the path to the player's destination",
section = destinationPath,
position = 0,
)
fun highlightDestinationPath(): Boolean = true
@Alpha
@ConfigItem(
keyName = "highlightDestinationBorder",
name = "Destination path tiles border color",
description = "Configures the border color of tiles along the path to the player's destination",
section = destinationPath,
position = 1,
)
fun highlightDestinationBorder(): Color = Color(255, 255, 255, 128)
@ConfigItem(
keyName = "highlightDestinationBorderWidth",
name = "Destination path tiles border width",
description = "Configures the border width of tiles along the path to the player's destination",
section = destinationPath,
position = 2,
)
fun highlightDestinationBorderWidth(): Double = 1.0
@ConfigItem(
keyName = "highlightHoveredPath",
name = "Highlight hovered path",
description = "Highlight the tiles along the path to the hovered destination",
section = hoveredPath,
position = 0,
)
fun highlightHoveredPath(): Boolean = true
@Alpha
@ConfigItem(
keyName = "highlightHoveredBorder",
name = "Hovered path tiles border color",
description = "Configures the border color of tiles along the path to the hovered destination",
section = hoveredPath,
position = 1,
)
fun highlightHoveredBorder(): Color = Color(255, 255, 255, 128)
@ConfigItem(
keyName = "highlightHoveredBorderWidth",
name = "Hovered path tiles border width",
description = "Configures the border width of tiles along the path to the hovered destination",
section = hoveredPath,
position = 2,
)
fun highlightHoveredBorderWidth(): Double = 1.0
}

@ -0,0 +1,42 @@
package net.idylls.pathos
import com.google.inject.Provides
import javax.inject.Inject
import lombok.extern.slf4j.Slf4j
import net.runelite.api.Client
import net.runelite.client.plugins.Plugin
import net.runelite.client.plugins.PluginDescriptor
import net.runelite.client.config.ConfigManager
import net.runelite.client.ui.overlay.OverlayManager
@Slf4j
@PluginDescriptor(
name = "Pathos"
)
public class PathosPlugin : Plugin() {
@Inject
lateinit final var config: PathosConfig
@Inject
lateinit final var client: Client
@Inject
lateinit final var overlayManager: OverlayManager
@Inject
lateinit final var overlay: Overlay
override fun startUp() {
this.overlayManager.add(this.overlay)
}
override fun shutDown() {
this.overlayManager.remove(this.overlay)
}
@Provides
fun provideConfig(cm: ConfigManager): PathosConfig {
return cm.getConfig(PathosConfig::class.java)
}
}
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